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Thread Statistics | Show CCP posts - 7 post(s) |

2manno Asp
The Imperial Fedaykin
9
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Posted - 2012.05.30 14:19:00 -
[1] - Quote
i don't know how many times this needs to be pointed out before it sinks in. you cannot control range with only 2 midslots. therefore, this focus has no meaning.
CCP Ytterbium wrote:Hello folks,
Punisher: improved role to fit close-medium range brawler
this is why it's never been better than a rifter and never will be. all it can ever hope to do is get lucky until it has 3 midslots... or some ridiculous speed bonus... or some anti-web attribute... or some target that just wants to die to it. |

2manno Asp
The Imperial Fedaykin
9
|
Posted - 2012.05.31 17:42:00 -
[2] - Quote
Fidelium Mortis wrote:2manno Asp wrote:i don't know how many times this needs to be pointed out before it sinks in. you cannot control range with only 2 midslots. therefore, this focus has no meaning. CCP Ytterbium wrote:Hello folks,
Punisher: improved role to fit close-medium range brawler
this is why it's never been better than a rifter and never will be. all it can ever hope to do is get lucky until it has 3 midslots... or some ridiculous speed bonus... or some anti-web attribute... or some target that just wants to die to it. Last I checked a neut does a pretty good job of controlling a targets speed, reps, ewar, etc.
not directly no. it does a good job of nueting cap, indirectly affecting speed, reps and ewar if it goes on long enough, and i don't have a nos for instance, or i'm using a ship that relies on cap, or i'm not nueting you too.
it also doesn't stop me from sitting outside your nuet range, and most importantly, it doesn't stop me from running away if i think i'm going to get nueted out, or lose.
all of which are problems of range control, the main problem, as i said before.
bottome line is it's a tie or lose frig (unless it's some sort of arranged fight to the death). always has been. |

2manno Asp
The Imperial Fedaykin
9
|
Posted - 2012.06.07 15:59:00 -
[3] - Quote
The Punisher can do 170+ dps like a Merlin, but as I said before, and I'll keep on saying it, combat ships with 2 mids are fatally flawed because you have no way of controlling range. The Punisher, Coercer and Retribution are victims of this. All are tie or lose ships in "good" fights.
I don't see anything wrong with starting wtih Frigs, in fact I think it's an excellent starting point. Once those are sorted, then you can decide what should be better, then what's better than that, etc.
It also meshes with current changes in FW, caters to the #1 PVP corp (RVB), helps induce new players into EVE by giving them a good experience... Unless i'm mistaken, isn't this is a focus on the #1 ship category in terms of kills and losses, and overall use? Seems like the right place to me. |

2manno Asp
The Imperial Fedaykin
9
|
Posted - 2012.06.08 14:54:00 -
[4] - Quote
Garviel Tarrant wrote:Not relevant to this at all
But due to the graphic changes i'm very miffed about how BAD the retribution is because its so ******* pretty >_>
Frigs don't work without 3 mids minimum >_>
exactly. no combat ship does, unless you have a gang to cover up for your shortfalls. |

2manno Asp
The Imperial Fedaykin
9
|
Posted - 2012.06.08 18:38:00 -
[5] - Quote
post nuked. thanks ccp. |
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